There’s no question that last night’s release of Call of Duty: Modern Warfare 3 was probably the largest gaming launch of all time, with people crowding into their local GameStops and Wal-Marts by the thousands. As the hundreds of thousands of players logged on to the game last night, the servers of the game were able to withstand the punishment, but the same cannot be said for Elite.
According to many gamers and sources, Call of Duty: Elite has experienced trouble due to the massive amounts of registrations and site activity. Less than 15 minutes after the game was released, Chacko Sonny from Beachhead (the developers of Elite) released the following statement:
“Registration requests for our new live service Call of Duty Elite are exceeding even our most optimistic expectations, which is creating a bottleneck and some players have not been able to register. We have already registered hundreds of thousands of players and we are working around the clock to increase our capacity as quickly as possible.”
Elite seems to be the latest in a long line of casualties stemming from huge releases, similar to what we saw of Battlelog (Battlefield 3) a couple weeks ago. Hopefully Beachhead can strengthen the servers so that Elite can become as great as it was hyped up to be.