Interview with ‘Infamous Second Son’ composer Marc Canham

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Apr
02

Interview with ‘Infamous Second Son’ composer Marc Canham

    The nomination of Autin Wintory’s Journey score for a Grammy marked the coming of age–or, at least, critical recognition–of video […]

Concept01
Mar
31

‘Dead Man’s Trail’ and a conversation with Chris Totten

Zombies are always awesome, right? This line of thinking has predominated popular culture ever since The Walking Dead first made […]

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Mar
27

D3Publisher interview with Joe Fletcher on ‘Marvel Puzzle Quest’, free-to-play

No two phrases seem to raise the ire of gaming consumers more than “free-to-play” and “licensed title.” Perhaps operant conditioning is […]

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Mar
25

rePLAY: A Symphony of Heroes to deliver a definitive gaming music experience

Take the “hero’s journey” as described by Joseph Campbell, incredible music from over fourteen video games, plus the talents of […]

Austin-Wintory
Jan
21

Interview: Austin Wintory, composer (The Banner Saga, Journey)

It’s hard to point to a single watershed moment, but sometime in the last five years video game scores and […]

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Jan
04

Steve Gaynor on life after ‘Gone Home’

Steve Gaynor started his career in game design as a QA tester for Sony, before moving to level design (for […]

Gamers Online
Jan
01

‘GamersOnline’ Interview with Thomas Lah

Earlier this month VGW’s Dan Tunnicliffe spoke to Thomas Lah, founder and CEO of GamersOnline Inc., about its ambitious digital […]

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Dec
19

Is our fixation on nostalgia discouraging innovation?

Whether you’re buying an American sports car or picking up the latest release from Nintendo, you’re bound to have noticed […]

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Nov
12

An interview with ‘The Long Dark’s Raphael van Lierop

The post-disaster survival simulation is perhaps one of the most saturated genres in video games today. With a host of […]

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Oct
22

Operation Supply Drop lets you donate games to active duty soldiers

Military gaming non-profit Operation Supply Drop was designed to build video game care packages (called “supply drops”) and send them […]

awesomenauts
Oct
11

Awesomenauts’ Return Battle: An Interview with Romino Games’ Robin Meijer

Awesomenauts is the game you get when the MOBA genre is thrown in a blender with a 2D platformer and […]

Pokemon
Oct
08

Getting Past the Original 151: A Pokemon Pilgrimage

Pokémon Red/Blue remains one of my most favorite games of all time. If I had to list my top 5 […]

Forza 5
Oct
04

Preview: The beautiful and intricate damage modeling of ‘Forza 5′

Following 2011′s Forza Motorsport 4, it became more apparent than ever that Turn 10 Studios and Microsoft had surpassed Polyphony […]