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Returning to Rapture Part 2: The Politics of ‘Bioshock’

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With the arrival of Bioshock Infinite drawing near, Russell Jones chose to revisit the game that put the franchise on the map. How does it hold up to the praise and status that’s been heaped upon it in the six years since it release, and how will the depths of Rapture compare to the heights of […]

Revisiting Rapture, Part 1: The Monsters of ‘BioShock’

BioshockBigDaddy

With the arrival of Bioshock Infinite next month, Russell Jones chose to revisit the game that put the franchise on the map. How does it hold up to the praise and status that’s been heaped upon it in the six years since it release, and how will the depths of Rapture compare to the heights […]

Reboarding the Normandy: Playing through ‘Mass Effect’ again (Part 3 of 3)

The final approach serves as a climax to an overall well-executed story.

Warning: This is part three of a three part series. You can check out part one of this series here, and part two of the series here. Due to the nature of this feature, this will contain numerous spoilers for all three titles in the Mass Effect trilogy. Read on at your own risk. You’ve […]

Reboarding the Normandy: Playing through ‘Mass Effect’ again (Part 2 of 3)

Man: "Shepard, I don't know what to say!" Shepard: "How about goodbye" [/Caruso]

Note: This is part two of a three part feature. To read part one click here. This feature contains numerous spoilers to all three games in the Mass Effect trilogy. Welcome back to my play journal (of sorts) for the Mass Effect trilogy. When we last left our hero, Saren had been defeated, the Rachni […]

Reboarding the Normandy: Playing through ‘Mass Effect’ again (Part 1 of 3)

I just can't quit you, Mass Effect.

If there’s one series that has resonated with me this generation, it’s the Mass Effect trilogy. It took the action that I’ve loved in games like Gears of War, mixed in a few RPG elements, and added in one of my favorite features that video games can have, the permanence of choice. Before this run […]

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