So far, the only real game that’s worth buying a 3DS over has been an excellent re-release of The Legend of Zelda: Ocarina of Time 3D, so the news that Nintendo might be considering giving The Legend of Zelda: Majora’s Mask a similar treatment shouldn’t come as too big of a surprise.
The game, which many know as “the game that came after Ocarina of Time” on the Nintendo 64, is widely considered one of the most divisive games of all-time. The biggest issue was obviously that it followed one of the most immersive gaming experiences of all-time in Ocarina of Time, kept the same art style, but completely shook the core storyline and gameplay mechanics, therefore dooming it in the eyes of the casual Zelda fan.
According to a recent interview with Nintendo Power, Eiji Aonuma has stated that breathing new life into Legend of Zelda: Majora’s Mask for the Nintendo 3DS isn’t out of the question.
It’s been 13 years since Ocarina of Time was originally released, and one of the big things that we made this remake possible was that there was an outpour of emotions from people who said they would like to see this game done. We said we could do it in 3D, so we did. I think certainly if there was a similar output of emotion and clamor from fans for a remake of Majora’s Mask, it wouldn’t be an utter impossibility.
Thinking on it now, having a handheld Majora’s Mask where you could kind of just set things down on your own time – close it, set it aside and come back to it later – might be a game play element some fans will actually take to and might really appreciate. Especially considering how you really had to rush through the original game, in a sense.
So now, 11 years later, will history repeat itself and the curse of being released after Ocarina of Time doom the perception of Majora’s Mask yet again? Will it attract the same polarizing reviews from a new generation of players and reviewers? If this quote is any indication, we may find out the answers to that and more.
[via Nintendo Power]