A couple months ago, Square-Enix published a much awaited sequel to the cult classic, Deus Ex, entitled Deus Ex: Human Revolution. The game was met with critical acclaim and served as a particularly strong entry into the stealth genre. With a mature, thought-provoking plot, and gorgeous visuals, the game has been mentioned by some outlets to be a Game of the Year contender.
“The Missing Link” covers the previously unaccounted for time in which Adam Jensen was presumed in stasis on his journey to find Dr. Reed. Apparently he didn’t get to sleep as much as we thought, as Adam is awakened almost immediately, stripped of all equipment and a factory-zero reset of your augments. Those responsible are Belltower agents, and they do not seem happy to see you. After a torture scene, you effect an escape in short order (with some help) and are set loose on a supply depot-cum-prison.
Jensen must establish who is helping him, why they are helping, and what exactly is going on in this strange facility. Throughout your explorations in the original game, you hear whispers about missing peoples, and Jensen begins to understand where these people are going and why. There are further hints to the overall conspiracy (it’s that Goddamn Colonel Sanders and his chicken!), but nothing too detailed or mind blowing.
While this serves to bolster the main story (there are about 4-5 hours of gameplay to be had), there is nothing particularly groundbreaking or original. Other than a rather sticky decision towards the end, along with a plot twist within a twist, that’s about the extent of the plot.
The mechanics and gameplay are the same as Deus Ex: Human Revolution, with the standard choices of sneak around and knock everyone unconscious ninja-style, or blow everything up and murder everyone Rambo-style. While having your augments factory-reset is initially challenging, you quickly regain their functionality. With the additional experience you’ve gathered, even playing on Hard, you should be able to plow through easily.
Speaking of easy, a lot was made of the difficulty and seemingly jarring style of the boss fights in DX:HR. Eidos-Montreal took a bit of flack for admittedly out-sourcing these boss battles, and they clearly took this criticism to heart. For “The Missing Link” Eidos-Montreal ensured the major boss battle was done entirely in-house. For my part, I didn’t mind the initial boss battles, so the boss battle at the end of “Missing Link” feels a little anti-climatic to say the least. I’m not sure if this is a major improvement over the original, but I did not like it at all.
Priced at $14.99/1200MSP, it seems a little pricey for those who thought the game was merely okay. For those of you who played DX:HR and loved it, “The Missing Link” serves as a second helping of the original experience. When you’re talking about a game that is in my top-5 experiences of the year, that’s not necessarily a bad thing.
- Release Date: October 18th 2011
- Genre: Action RPG, Stealth
- Platform: PC, PlayStation 3, Xbox 360
- Developer: Eidos Montreal
- Publisher: Square Enix
- ESRB Rating: M